MetaForge
You need to be logged in to see your favorites.

Weapon Duel

Add to Favorites

Pick two guns, a distance and the armour your target wears. The duel shows which gun knocks them down first.

Result

RC 5.56 Mk1 knocks down first

0.23 seconds faster. At 30 m, no armour, body shots.

Gun A
0.77 seconds to knock down
Database entry →
Gun B Faster
0.54 seconds to knock down
Database entry →

Situation

Distance to target
Aim for
Target armour

Side by side

StatCB45 Mk1RC 5.56 Mk1
Shots needed87
Damage per shot1416
Shots per minute545667
Magazine2530
Reload2.4 s2.3 s
Reloads needed00
Full damage to34 m55 m
Draw / aim0.35 / 0.25 s0.35 / 0.3 s

Damage by distance

0 m25 m50 m75 m100 m125 m150 m

Damage per shot for the aim you picked (all pellets for shotguns). The dashed white line is the distance you picked.

How this is worked out

  • The gun is already drawn and aimed, and every shot hits. Real shots spread, more so at range and from the hip.
  • Health is 100. At 0 the target is knocked down, not dead. The target doesn't heal or add plates mid-fight.
  • Armour soaks damage up to its capacity, then the rest reaches health. Bastion armour also takes 25% less damage.
  • Damage holds until the full-damage range, then falls in straight lines to each drop-off point.
  • Headshots do 1.5× damage. Shotguns fire 8 pellets, and each pellet counts as its own hit.
© 2026 MetaForge - Guides, Databases and Tools for your favorite games: MMOs, ARPGs, Survival Games and more! All intellectual property and assets related to these games themselves are reserved by their respective owners.