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Destroy Ticks Fireballs and Pops: How to get the BEST score in ARC Raiders Trials

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Written by Scytheologies
Posted on December 16, 2025
Categories:
Arc Raiders

Trials in ARC Raiders brings together the community to complete various challenges week by week to be placed on a competitive leaderboard. Raiders are tasked with participating in 5 different Trials (which rotate into a new set of Trials every week too), the goal is simple – gain as much score as possible in each Trial objective in an attempt to promote in Trial Rank. Of course, plenty of Raiders only want to cash in their quick 4000 score for the 3-Star rewards each week too. In this guide, we’ll go over the best ways to approach and Destroy Ticks Fireballs and Pops to maximize your score (or get your fill and get out) and etch your place in the Speranza Hotshots.

Destroy ticks fireballs and pops trials overall
Credit to: IslinkyI 159k score image

Trial Preparation

This trial can be done in all party sizes to an effective level, whether that’s gaining your 3-star rating (which requires 4000 score) or pushing to maximize your points for promotion.

Scoring

The scoring for “Destroy” is simple. In this case, the Ticks Fireballs and Pops all give 235 score each during the day. However, they give 470 each in 2x modifiers. As a result, in a 2x event scenario – you can easily rack up the score.

What you’ll need

For this Trial, the objective requires destroying as many Ticks Fireballs and Pops as possible within the raids time limit. As a result, you’ll mostly need essentials, a good weapon for killing smaller ARC – and a ton of ammo. We recommend bringing:

Most of the above can be tweaked to your preference, however, this set-up ensures you can move around the map, effectively deal with all ARC threats and cover yourself should an opponent get the jump on you.

Map

The best map to push for the maximum score possible is Stella Montis with the Night Raid 2x Modifier enabled. Check our Event Timers to know when your next chance is!

Destroy Ticks Fireballs and Pops Stella Montis

The BEST Route for Maximizing Score

Depending on your spawn, getting into the groove of the route might be a bit tough. Also, being on Stella Montis, there is a TON of dangerous PVP in the first 10 minutes. As a result, be very alert when traveling through to the route. Please note: This method is good for solo, however, trios have a better option.

Destroy ticks fireballs and pops solo route or route one

You can start either at the Lobby Metro or Seed Vault, as a result of your spawn. As seen above in the map image, following this almost “C” shape rotation starting from either point. For the example of this guide, we’ll start from Seed Vault.

Seed Vault

You can enter the Seed Vault by finding a Fuel Cell nearby and putting it into the interactable near the Vault door. Once inside, make sure to check every aisle for Tick spawns, there is a TON and they can quite annoying, so take a bit of time when clearing them out.

Destroy ticks fireballs and pops fuel cell

Robotic Sandbox

After the vault is clear, head out and follow the route along to Robotic Sandbox B. It is good to start on the lower floor of Sandbox B to clear the ARC underneath the control room. However, it is important to head up to the control room of Sandbox B and clear the ARC inside.

Lobby Metro

Heading up to the top allows you to move and shoot down on the Fireballs and Pops. Also while clearing the top entirely. Next, head through to Lobby Metro. Here, you’ll clear out the lower floor, but also the left and right staircases. There is spawns on both sides and even up just above some of the outer staircases leading out.

And that’s the end of the route! Simply rotate back and forth through the planned sections and you’ll easily climb in Score. For example, a solo run with this method can easily net a minimum of 40,000 Score. However, with a good clean run without much PVP, and the option to branch out and check Assembly, Medical Research and Archives to Destroy Ticks Fireballs and Pops – you’re easily looking at 60,000+.

Trio Splitting

For the highest possible points, the best option is to split up as a trio and run 3 different routes. This method without a doubt nets you the most points, exceeding 150,000 as an upper limit. it is VERY risky to split in trios especially on Stella Montis, however, if:

  • You purposely PVP the first 10~ minutes
  • You time your queue with the Event ending so no new players can spawn in
  • It’s a quiet or friendly (rare) raid

Then you’re in for a good time and a full farm to Destroy Ticks Fireballs and Pops with ease. The three routes are as follows:

Route 1

The first route is simply the same as the route shown above in our solo example, as a result make the best use of the explanation above.

Route 2

Our second route brings one of the trio to Assembly as the starting point. You’ll want to rotate across the entire area of Assembly to clean up all the ARC before moving into Medical Research.

After reaching Medical, make a sweep through the upper rooms and walkways. Finally, drop down and head into the Medical cafeteria and clean out the Ticks there. To repeat this route, simply come out through Loading Bay (you may be able to snipe a couple extra related ARC for points) and head North back into Assembly.

Route 3

our third route sends the final trio member to start in Cultural Archives. To start, simply sweep through each aisle of the Archive, while avoiding the Shredders. Make sure to check the side rooms within the Archive, they can have Ticks spawn there too.

Cultural Archives

Business Centre

Next, head to the zipline that leads up to the Business Centre, you’ll find 6-8 ARC there that’re all Ticks, Fireballs and Pops.

Lobby & Communications

After, head out through the metal detectors into Lobby and drop to the 3rd floor. Here, you’ll find plenty of Trial-related ARC (and out in the open on the ground floor of Lobby). Immediately after killing the ARC here, you can move into Communications, clear out any Ticks or Fireballs.

Atrium

Finally, head out of Communications into the Atrium, cleaning up any ARC in the area. As a result, the route concludes and you can simply repeat by heading back to Cultural Archives and looping.

Easy way to 3-star Destroy Ticks Fireballs and Pops

On Stella Montis, almost any spawn point can potentially net you the 4000 score you need to reach 3-star status. However, for our example, we recommend simply spawning in as a Free Loadout until you get Seed Vault. If you spawn here, simply repeat the above steps of opening the Vault. Once the Vault is open, clear out all the Ticks. Each ARC destroyed is another 470 score to your total. As a result, depending on Tick spawns, you may reach 4000+ score in just Seed Vault alone. If you’re missing a small amount of points, head past the Seed Vault Airshaft extract into Robotic Sandbox B and quickly clean up the remaining ARC you need. Finally, head back to the Airshaft and extract.

This method takes you not even 3 minutes of your time and gets you in and out with no risks.

Check our ARC Raiders guides for more weekly Trials assistance or download our official Overwolf App Companion

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