Nightling Rift 33:34
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Book of Mi'Mizan

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Book of Mi'Mizan
Book of Mi'Mizan
Rare
Category
Weapons
Subcategory
Book
Item Level
8
iLevel
90
Class
Mage, Priest
Affinity
Water
Faction
Manfish
Sell Price
1

Map Location

Description

Mizan is known for travelling around Merops to learn Naya magic from the Nepsids. No one knows what he did there, but they're no longer taking apprentices.

Fire Damage

Per Hit 10–12

In-game tooltip value. Damage scales every upgrade tier — see the table below.

Stats

Vitality +17
Intellect +8
Faith +7
Magic Penetration +24
Fervor +24

Weapon Skills

Attack

  • R1 Start Quickly casts a waterball dealing 37.2% Faith + 37.2% Intellect Magic damage to an enemy and generating a stack of Tide, stacking up to 8 times. Tide can be consumed by Abyssal Rise to spawn Water Spheres.
  • R2 20 kills Generates 2 stacks.
  • R3 40 kills You have a 25% chance to immediately spawn a Water Spheres nearby.

Skills

Abyssal Rise
10s CD 0.4s
  • R1 Start Spawns a Water Sphere and consumes all stacks of Tide to spawn as much as additional spheres, up to 8. Walking through a sphere consumes it to grant a Shield absorbing. During combat, generates a stack of Tide every 4s.
  • R2 20 kills Cooldown reduced to 8s.
  • R3 40 kills Walking through the sphere increases Move Speed Factor by 30% for 3s.
Expulse
15s CD
  • R1 Start Grabs all nearby Water Spheres. You can recast this within 6s to throw them in the targeted direction, each dealing 30% Faith + 30% Intellect Magic damage to the first enemy encountered.
  • R2 20 kills Reduces the cooldown by 1s if this critically strikes.
  • R3 40 kills Each sphere has a 25% chance to deal its damage to nearby enemies.
Expulse
0.35s
  • R1 Start Throw orbs in the targeted direction, each dealing 30% Faith + 30% Intellect Magic damage to the first enemy encountered.
  • R2 20 kills Throw orbs in the targeted direction, each dealing 30% Faith + 30% Intellect Magic damage to the first enemy encountered.
  • R3 40 kills Throw orbs in the targeted direction, each dealing 30% Faith + 30% Intellect Magic damage to the first enemy encountered.

Passive

  • R1 Start Applying Shields has a 35% chance to heal 18% Faith Health over 6s.
  • R2 20 kills Chance increased to 1.
  • R3 40 kills Heals the same amount over 6s.