Passing Word of a Threat
Step 1
Find Advisor Belgrum and give him his note.
Starts from
Rewards
You will receive
› Quest text
<name>, run and find Advisor Belgrum as quickly as you can. Tell him what you've witnessed and ask him how he wants us to proceed. This note will explain more to him. In the meantime, I will take the time to speak to Hammertoe's spirit. Maybe he knows something that will help us put a stop to those Shadowforge cretins' activities in the Badlands. We can only pray.
Ah, word from Historian Karnik. Excellent. I always have time for his business. <Advisor Belgrum opens the note and begins to read.>
Step 2
Speak to Historian Karnik.
Rewards
You will receive
› Quest text
<Advisor Belgrum reaches the end of the note, and his eyes widen for a moment.> Och, these are evil tidings. <name>, please return to Historian Karnik and tell him on the king's authority to act on this information swiftly and decisively. He must halt the Shadowforge's activities in the Badlands.
You're treating this matter with an urgency I'd expect from the king himself, <name>. All right, then. I know what'll bring the Shadowforge down. Their presence in Uldaman can be slowed if we strike them at their base of operations: Angor Fortress.
Quest chain
- After Prospect of Faith
- Leads to An Ambassador of Evil

