![[Defense] Flawless Defense](https://static.metaforge.app/aniimo/icons/Res/XGUI/Texture/Icon/Skill_Buff_Icon/ui_img_skill_icon_buff_04.webp) | [Defense] Flawless Defense | 30s | Gain a Shield equal to 15% of Max HP |
![[Defense] Reflective Barrier](https://static.metaforge.app/aniimo/icons/Res/XGUI/Texture/Icon/Skill_Buff_Icon/ui_img_skill_icon_buff_04.webp) | [Defense] Reflective Barrier | 10s | Gains a Shield equal to 10% of max HP. |
![[Energy] Blessing of Protection](https://static.metaforge.app/aniimo/icons/Res/XGUI/Texture/Icon/Skill_Buff_Icon/ui_img_skill_icon_buff_04.webp) | [Energy] Blessing of Protection | 20s | Gains a Shield equal to 8% of max HP. |
![[Ironclad] Best Offense is Defense](https://static.metaforge.app/aniimo/icons/Res/XGUI/Texture/Icon/Skill_Buff_Icon/ui_img_skill_icon_buff_20.webp) | [Ironclad] Best Offense is Defense | 10s | Each stack increases Gizmo Crit Rate by 5%, up to 10 stacks. |
![[Ironclad] Dulling Field](https://static.metaforge.app/aniimo/icons/Res/XGUI/Texture/Icon/Skill_Buff_Icon/ui_img_skill_icon_buff_03.webp) | [Ironclad] Dulling Field | 10s | Reduces ATK by -10%. |
![[Surge] Reckless](https://static.metaforge.app/aniimo/icons/Res/XGUI/Texture/Icon/Skill_Buff_Icon/ui_img_skill_icon_buff_03.webp) | [Surge] Reckless | 10s | Increases ATK by 15%. |
![[Trial of Fire] Environment Effect](https://static.metaforge.app/aniimo/icons/Res/XGUI/Texture/Icon/Skill_Buff_Icon/ui_img_skill_icon_buff_01.webp) | [Trial of Fire] Environment Effect | Until removed | Takes true damage equal to 1% of max HP every 2s. |
![[Trial of Grass] Environmental Effect](https://static.metaforge.app/aniimo/icons/Res/XGUI/Texture/Icon/Skill_Buff_Icon/ui_img_skill_icon_buff_10.webp) | [Trial of Grass] Environmental Effect | Until removed | Restores 1% of max HP every 3s. |
![[Trial of Water] Environment Effect](https://static.metaforge.app/aniimo/icons/Res/XGUI/Texture/Icon/Skill_Buff_Icon/ui_img_skill_icon_buff_04.webp) | [Trial of Water] Environment Effect | Until removed | Gains a Shield equal to 8% of max HP every 20s. |
![[Valor] Adversity Parry](https://static.metaforge.app/aniimo/icons/Res/XGUI/Texture/Icon/Skill_Buff_Icon/ui_img_skill_icon_buff_20.webp) | [Valor] Adversity Parry | 10s | Increases Crit Rate by 4%. Stacks up to 5 times. |
![[Valor] Adversity Surge](https://static.metaforge.app/aniimo/icons/Res/XGUI/Texture/Icon/Skill_Buff_Icon/ui_img_skill_icon_buff_20.webp) | [Valor] Adversity Surge | 10s | Increases Crit DMG Bonus by 8%. Stacks up to 5 times. |
![[Valor] Fervor Mask](https://static.metaforge.app/aniimo/icons/Res/XGUI/Texture/Icon/Item_icon/UI_Rogue_Berserker_Equip.webp) | [Valor] Fervor Mask | Until removed | Tracks the number of times damage is taken. |
![[Valor] Final Stand](https://static.metaforge.app/aniimo/icons/Res/XGUI/Texture/Icon/Skill_Buff_Icon/ui_img_skill_icon_buff_04.webp) | [Valor] Final Stand | 20s | Gains a Shield equal to 30% of max HP. |
![[Valor] No Retreat](https://static.metaforge.app/aniimo/icons/Res/XGUI/Texture/Icon/Skill_Buff_Icon/ui_img_skill_icon_buff_04.webp) | [Valor] No Retreat | 5s | Becomes Invincible for 5s. |
![[Vitality] Calm Fighter](https://static.metaforge.app/aniimo/icons/Res/XGUI/Texture/Icon/Skill_Buff_Icon/ui_img_skill_icon_buff_04.webp) | [Vitality] Calm Fighter | Until removed | Increases damage reduction by 10%. |
![[Vitality] Close Call](https://static.metaforge.app/aniimo/icons/Res/XGUI/Texture/Icon/Skill_Buff_Icon/ui_img_skill_icon_buff_10.webp) | [Vitality] Close Call | 3s | Restores 10% of max HP per second. |
![[Vitality] Overcharged Shield](https://static.metaforge.app/aniimo/icons/Res/XGUI/Texture/Icon/Skill_Buff_Icon/ui_img_skill_icon_buff_04.webp) | [Vitality] Overcharged Shield | 20s | 35% of excess healing is converted into a Shield. |
![[Vitality] Protective Healing](https://static.metaforge.app/aniimo/icons/Res/XGUI/Texture/Icon/Skill_Buff_Icon/ui_img_skill_icon_buff_04.webp) | [Vitality] Protective Healing | 10s | Increases P.DEF and M.DEF by 5%. |
![[Wealth] Compound Interest](https://static.metaforge.app/aniimo/icons/Res/XGUI/Texture/Icon/Item_icon/ui_item_4000.webp) | [Wealth] Compound Interest | 30s | When damage is dealt, there is a 300% chance to drop 10 Training Coins. |
![[Wealth] Cumulative Training Coin](https://static.metaforge.app/aniimo/icons/Res/XGUI/Texture/Icon/Item_icon/ui_item_4000.webp) | [Wealth] Cumulative Training Coin | Until removed | This is the total Training Coins obtained this session. |
![[Wealth] Hazard Pay](https://static.metaforge.app/aniimo/icons/Res/XGUI/Texture/Icon/Item_icon/ui_item_4000.webp) | [Wealth] Hazard Pay | 30s | When damage is taken, there is a 1000% chance to drop 10 Training Coins. |
 | Air Superiority | Until removed | Increases Crit Rate by 20%. |
 | Ambusher’s Cloak | 5s | Increases Crit Damage by 30%. |
 | Anomaly Spark | Until removed | When the Alpha accumulates 10 stacks of Fire Debuff, it enters the “Overflowing Debuff” state. In this state, each additional stack of Fire Debuff causes the Alpha to drop an Energy Orb that can be touched. Touching the orb restores 10 Energy. |
 | Appeal | 20s | Increases damage dealt by 10% and reduces damage taken by 10% for 20s. |
 | Aquatic Glide | Until removed | Can attack while moving. |
 | Aurora Ice Shield | 20s | When gaining a shield, the lower Wavwal’s current HP, the stronger the shield. Lasts 20s. |
 | Auspicious Bell | Until removed | When using a skill, 20% chance to gain 5 EP. |
 | Avenging Gear | Until removed | Increases BREAK by 25% on the next attack. |
 | Avian Harmony Ensemble | 30s | Grants all effects from the Three Movements and additionally increases these effects by 30%. |
 | Bagging to Keep Customers | 4s | Movement Speed reduced by -20% |
 | Ballistic Guard | Until removed | Increases Damage Reduction by 20%. When attacked, releases a shockwave around itself, dealing damage. |
 | Band Member | 20s | The Trait effect is on cooldown. |
 | Basic Attack Enhancement | Until removed | Increases Aniimo’s basic attack damage by 100%. |
 | Battle Fervor | 15s | Increases BREAK damage by 50% for 15s. |
 | Battlebond III | Until removed | Increases Final Damage by 15%. |
 | Battlelust | 10s | After defeating a target, gains 1 stack for 10s. At 3 stacks, enters Zeal. |
 | Biting Wind | 15s | Increases ATK by 12% for 15s when entering battle. |
 | Blaze | 10s | The next basic attack directly releases the final hit of the basic attack, and its Might is increased from 4 to 25. |
 | Blessing | Until removed | Increases Aniimo’s damage dealt by 15% and healing done by 15%. |
 | Blessing of the Sea | 2s | Movement speed increased by 50%, Energy recovery increased by 20%. |
 | Bloodthirst | 12s | Deals Ice skill damage. |
 | Bloom Cluster | Until removed | When Irisalis is Fainted, it turns into a Blossom and blooms again, restoring Vitality. This can trigger once every 180s. |
 | Boiling Blood | 5s | Increases Damage Boost and Siphon. Duration resets when taking damage during the effect. |
 | Bomb Seed | 5s | After 5s, the Bomb Seed falls to the ground. 2s later, it explodes and creates a permanent damage zone on the ground. |
 | BREAK Crit | Until removed | Damage dealt to monsters in BREAK state is always treated as critical damage. |
 | Breaking Force | Until removed | The Alpha starts with 80% less BREAK value. |
 | Bubble | 20s | Increases EP recovery rate by 18% for 20s. |
 | Bubble Blessing | Until removed | Creates a puddle the next time a skill is cast. |
 | Bubble Mark | Until removed | At 10 stacks, Glameep will trap you in a bubble prison. |