MetaForge
You need to be logged in to see your favorites.

Ballistics

Add to Favorites
M4
Upper torso | L2 | 50 m
Upper torso L2 body armor 40% / 220 50 m FMJ
Rank 1 by time to kill1 M4 7shots 0.51s Slightly effective
Round
AMR 50
STD
Compound Bow
STD
MP43
STD
M500
STD
MK22
FMJ
Mosin Nagant
FMJ
SV98
FMJ
Deagle
FMJ
Scout Rifle TD
FMJ
M14
FMJ
BMR-308
FMJ
M1911
FMJ
Judge
FMJ
Super-45
FMJ
SVD
FMJ
SKS
FMJ
TCX-SPR
FMJ
Evo-3 Ultra
FMJ
FAL
FMJ
PKM
FMJ
GGX 18
FMJ
M249 SAW
FMJ
M4
FMJ
T-21
FMJ
AMP-9
FMJ
A-91
FMJ
Bushmaster M17S
FMJ
KH-2002
FMJ
MP5
FMJ
PP-19 Vityaz
FMJ
Galil
FMJ
AK74
FMJ
PP-19 Bizon
FMJ
GGX 17
FMJ
Ballistics are being actively updated to always align with frequent game patches. Please report any issues on Discord Discord

Pick up to five weapons, then set the hit zone, helmet and body armor tiers and range.

Shots to kill ranks every weapon across all armor tiers, while the cards above and Compare hits put your picks side by side with damage per hit, shots to kill and time to kill.

Time to kill counts bullet travel, so slow rounds pay for it at range.

Tick more than one round type to see what FMJ, HP and AP trade, plot everything against distance in Range graphs, or open the Ammo chart to compare every calibre at once.