MetaForge
ARC Raiders Frozen Trail Update
2026-10-07

The Update is upon us and we're excited to update our ARC Raiders section.

WARDOGS Mobile App for iOS and Android
2026-09-09

We're proud to announce the release of our Apple and Android Apps for WARDOGS. On the app you will find a full Database, Leaderboards, Ballistics, Squads, Server Status, Black Market rates and more! Any questions, suggestions or bugs please let us know on Discord.

WARDOGS Section Launched
2026-08-22

We've just launched our WARDOGS section on Metaforge and we've created a bunch of cool tools that we've been using ourself and hopefully you will enjoy too!

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Patch changes

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October 15, 2026

Season 2

15-Oct-2026 Build, compared with 02-Oct-2026 Build

New items
37
Changed
268
Buffed
91
Nerfed
94
See what this update did to time to kill in our Ballistics Calculator

New items 37

Weapons

Ammunition

Armour

Throwables

Vehicles

Mounted Weapons

Weapons 28

9K333 Verba Launcher Buffed
  • Unlock level 16 14 (−12%)
AK74 Assault Rifle Buffed
  • Vendor price $1,600 $800 (−50%)
  • Unlocked through Infantry none
  • Unlock level 3 0 (−100%)
  • Unlock cost $10,000 $0 (−100%)
AMP-9 Submachine Gun Nerfed
  • Vendor price $900 $1,375 (+53%)
  • Unlock level 0 20
  • Unlocked through none Medic
  • Unlock cost $0 $75,000
AMR 50 Sniper Rifle Nerfed
  • Vendor price $8,800 $14,800 (+68%)
BMR-308 Marksman Rifle Mixed
  • Vendor price $6,000 $6,250 (+4.2%)
  • Unlock level 30 20 (−33%)
  • Recoil pattern
    Before: 29° climb over 20 shots After: 53° over 20
  • View kick 1.15× 1× (−13%)
  • Damage, DMR with .308 Win no modifier −15%
Time to kill before and after
Compound Bow Bow Mixed
  • Vendor price $800 $1,350 (+69%)
  • Unlock level 17 16 (−5.9%)
  • Unlock cost $125,000 $150,000 (+20%)
  • Muzzle velocity 650 m/s 160 m/s (−75%)
  • Damage falloff
    Before After 0 to 1200 m
  • Typical speed 130 m/s
  • Effective range 60 m
Time to kill before and after
Deagle Pistol Buffed
  • Vendor price $900 $750 (−17%)
  • Unlock level 85 65 (−24%)
FAL Assault Rifle Mixed
  • Vendor price $6,500 $6,000 (−7.7%)
  • Unlock cost $200,000 $250,000 (+25%)
  • Damage, AR with .308 Win no modifier −25%
Time to kill before and after
Galil Assault Rifle Buffed
  • Vendor price $2,200 $2,000 (−9.1%)
GGX 17 Pistol Nerfed
  • Unlock level 1 18 (+1700%)
  • Unlock cost $5,000 $15,000 (+200%)
GGX 18 Pistol Nerfed
  • Vendor price $800 $1,000 (+25%)
  • Unlock level 70 85 (+21%)
  • Unlock cost $50,000 $125,000 (+150%)
Judge Pistol Buffed
  • Unlock level 18 1 (−94%)
  • Unlock cost $15,000 $5,000 (−67%)
M249 SAW Light Machine Gun Nerfed
  • Unlock level 15 20 (+33%)
  • Unlock cost $100,000 $150,000 (+50%)
M4 Assault Rifle Nerfed
  • Unlock level 20 28 (+40%)
  • Unlock cost $100,000 $150,000 (+50%)
MAAWS Launcher Buffed
  • Vendor price $2,600 $2,400 (−7.7%)
  • Unlock level 20 18 (−10%)
  • Unlock cost $125,000 $100,000 (−20%)
MK22 Sniper Rifle Mixed
  • Unlock level 25 30 (+20%)
  • Penetration, AP vs L4 helmet no modifier −20%
  • Body armor wear no modifier +28%
  • Helmet wear no modifier +28%
Time to kill before and after
MP5 Submachine Gun Mixed
  • Vendor price $1,500 $1,800 (+20%)
  • Unlock level 15 4 (−73%)
  • Unlock cost $75,000 $25,000 (−67%)
  • Recoil pattern
    Before: 24° climb over 30 shots After: 24° over 30
  • View kick 1.1× 1.15× (+4.5%)
Time to kill before and after
PKM Light Machine Gun Mixed
  • Vendor price $4,500 $4,100 (−8.9%)
  • Unlock level 30 15 (−50%)
  • Unlock cost $150,000 $100,000 (−33%)
  • Damage, LMG with 7.62x54mm no modifier −25%
Time to kill before and after
PP-19 Vityaz Submachine Gun Nerfed
  • Unlock level 4 15 (+275%)
  • Unlock cost $25,000 $50,000 (+100%)
RPG-7 Launcher Mixed
  • Vendor price $2,000 $1,800 (−10%)
  • Unlock level 5 6 (+20%)
SKS Marksman Rifle Buffed
  • Recoil pattern
    Before: 26° climb over 20 shots After: 65° over 20
  • View kick 1.1× 1× (−9.1%)
Time to kill before and after
SV98 Sniper Rifle Mixed
  • Unlock level 19 18 (−5.3%)
  • Penetration, AP vs L4 helmet no modifier −20%
  • Body armor wear no modifier +28%
  • Helmet wear no modifier +28%
Time to kill before and after
SVD Marksman Rifle Nerfed
  • Recoil pattern
    Before: 19° climb over 9 shots After: 25° over 9
  • View kick 0.7× 1× (+43%)
  • Damage, DMR with 7.62x54mm no modifier −20%
Time to kill before and after
T-21 Assault Rifle Nerfed
  • Vendor price $600 $1,200 (+100%)
  • Unlock level 0 3
  • Unlocked through none Infantry
  • Unlock cost $0 $10,000

Attachments 105

12 Gauge Suppressor Muzzles Mixed
  • Vendor price $1,040 $1,170 (+13%)
  • Unlock level 40 32 (−20%)
2.5x Combat Optic Optics Buffed
  • Unlocked through Career Infantry
  • Unlock level 26 17 (−35%)
  • Fits + Evo-3 Ultra+ M14+ PP-19 Bizon+ TCX-SPR Mosin Nagant
3 Prong Flash Hider Muzzles Buffed
  • Vendor price $1,000 $820 (−18%)
  • Unlock level 24 8 (−67%)
  • Unlock cost $20,000 $7,500 (−62%)
3x Tactical Prism Scope Optics Nerfed
  • Unlocked through Career Infantry
  • Unlock level 31 33 (+6.5%)
  • Fits + Evo-3 Ultra+ M14+ TCX-SPR Mosin Nagant
4X Hybrid Optics Adjusted
  • Fits + M14 Mosin Nagant
6-10x Scope MOA Optics Buffed
  • Unlock level 26 19 (−27%)
  • Fits + M14 Mosin Nagant
6-10x Scope MRAD Optics Nerfed
  • Unlock level 18 28 (+56%)
  • Fits + M14 Mosin Nagant
AFG Angled Foregrip Foregrips Buffed
  • Vendor price $820 $800 (−2.4%)
  • Unlocked through Infantry Medic
  • Unlock level 14 11 (−21%)
  • Fits + Evo-3 Ultra+ TCX-SPR
AK74 30 RND Magazine Magazines Buffed
  • Unlocked through Infantry none
  • Unlock level 3 0 (−100%)
AMP-9 20 RND Magazine Magazines Nerfed
  • Unlock level 0 25
  • Unlocked through none Medic
  • Unlock cost $0 $12,500
AMP-9 9x19 Suppressor Muzzles Buffed
  • Vendor price $1,130 $1,110 (−1.8%)
  • Unlock level 30 27 (−10%)
Angled Tactical Foregrip Foregrips Adjusted
  • Flavor text Rewritten

    An angled grip built for faster weapon handling and smoother transitions, favouring mobility over recoil control.

    An angled grip built for faster weapon handling and smoother transitions, favoring mobility over recoil control.

  • Fits + Evo-3 Ultra+ TCX-SPR
AR Multi-Caliber Suppressor Muzzles Nerfed
  • Vendor price $400 $1,200 (+200%)
  • Unlock level 21 29 (+38%)
  • Unlock cost $20,000 $22,500 (+13%)
Ballista Brake Muzzles Buffed
  • Unlock level 13 12 (−7.7%)
  • Fits + PP-19 Bizon
Birdcage Flash Hider Muzzles Buffed
  • Vendor price $900 $600 (−33%)
  • Unlock level 16 2 (−87%)
  • Unlock cost $15,000 $5,000 (−67%)
BMR-308 Flash Hider Muzzles Mixed
  • Vendor price $1,280 $930 (−27%)
  • Unlock level 31 24 (−23%)
  • Unlock cost $25,000 $50,000 (+100%)
BMR-308 Suppressor Muzzles Buffed
  • Vendor price $1,200 $1,080 (−10%)
  • Unlock cost $27,500 $25,000 (−9.1%)
CGM4 Scope Optics Adjusted
  • Fits + Evo-3 Ultra+ M14+ PP-19 Bizon+ TCX-SPR Mosin Nagant
Compact T-2 Red Dot Optics Nerfed
  • Unlock level 4 17 (+325%)
  • Fits + Evo-3 Ultra+ M14+ PP-19 Bizon+ TCX-SPR Mosin Nagant
Constrictor Brake Muzzles Nerfed
  • Unlock level 23 34 (+48%)
  • Fits + Evo-3 Ultra+ TCX-SPR
CQ-2x Prism Combat Scope Optics Buffed
  • Unlock level 17 12 (−29%)
  • Fits + Evo-3 Ultra+ M14+ PP-19 Bizon+ TCX-SPR Mosin Nagant
CQB 74 Brake Muzzles Nerfed
  • Unlock level 8 16 (+100%)
  • Unlock cost $12,500 $15,000 (+20%)
CQR Tactical Front Rail Grip Foregrips Buffed
  • Vendor price $1,100 $950 (−14%)
  • Unlock level 38 14 (−63%)
  • Unlock cost $25,000 $10,000 (−60%)
  • Fits + Evo-3 Ultra
DTK-1 Brake Muzzles Mixed
  • Vendor price $820 $810 (−1.2%)
  • Unlock level 6 9 (+50%)
Dual Port Brake Muzzles Nerfed
  • Unlock level 1 28 (+2700%)
  • Unlock cost $7,500 $22,500 (+200%)
  • Fits + PP-19 Bizon
Eclipse Flash Hider Muzzles Buffed
  • Vendor price $700 $580 (−17%)
  • Unlock level 26 1 (−96%)
  • Unlock cost $22,500 $7,500 (−67%)
  • Fits + PP-19 Bizon
Four Reticle Reflex Optics Nerfed
  • Unlocked through Medic Infantry
  • Unlock level 6 22 (+267%)
  • Fits + Evo-3 Ultra+ M14+ PP-19 Bizon+ TCX-SPR Mosin Nagant
Full Choke Muzzles Buffed
  • Vendor price $1,400 $1,150 (−18%)
  • Unlock level 19 16 (−16%)
Hexagon Brake Muzzles Nerfed
  • Unlock level 2 5 (+150%)
  • Unlock cost $5,000 $12,500 (+150%)
Holographic Sight Optics Buffed
  • Unlocked through Infantry Medic
  • Unlock level 22 6 (−73%)
  • Fits + Evo-3 Ultra+ M14+ PP-19 Bizon+ TCX-SPR Mosin Nagant
Kobra Reflex Optics Buffed
  • Unlock level 21 4 (−81%)
  • Fits + Evo-3 Ultra+ M14+ PP-19 Bizon+ TCX-SPR Mosin Nagant
M249 Bipod Foregrips Nerfed
  • Unlock level 18 24 (+33%)
  • Unlock cost $15,000 $50,000 (+233%)
Mini Angled Foregrip Foregrips Buffed
  • Vendor price $720 $680 (−5.6%)
  • Fits + Evo-3 Ultra+ TCX-SPR
MMGL Sight Optics Adjusted
  • Fits + Evo-3 Ultra+ M14+ PP-19 Bizon+ TCX-SPR Mosin Nagant
MP5 30 RND Magazine Magazines Buffed
  • Unlock level 25 8 (−68%)
  • Unlock cost $25,000 $10,000 (−60%)
OKP 7 Reflex Optics Buffed
  • Unlock level 33 26 (−21%)
  • Fits + Evo-3 Ultra+ M14+ PP-19 Bizon+ TCX-SPR Mosin Nagant
PBS-4 Suppressor Muzzles Buffed
  • Vendor price $1,300 $1,260 (−3.1%)
  • Unlock level 27 19 (−30%)
PKM Bipod Foregrips Buffed
  • Unlock level 33 17 (−48%)
  • Unlock cost $35,000 $25,000 (−29%)
PP-19 Vityaz Flash Hider Muzzles Buffed
  • Vendor price $800 $750 (−6.3%)
  • Unlock level 22 18 (−18%)
  • Unlock cost $20,000 $17,500 (−12%)
PP-19-01 Vityaz 9x19 Suppressor Muzzles Buffed
  • Vendor price $1,450 $1,290 (−11%)
  • Unlock level 43 24 (−44%)
  • Unlock cost $45,000 $20,000 (−56%)
Pro Tilt Bipod Foregrips Nerfed
  • Vertical recoil (bipod) 0.28× 0.65× (+132%)
  • Horizontal recoil (bipod) 0.38× 0.5× (+32%)
QD-5 Suppressor Muzzles Buffed
  • Vendor price $1,170 $1,130 (−3.4%)
  • Unlock level 18 13 (−28%)
  • Unlock cost $17,500 $12,500 (−29%)
RC-556 Suppressor Muzzles Buffed
  • Vendor price $1,550 $1,310 (−15%)
  • Unlock level 29 24 (−17%)
RVG Vertical Foregrip Foregrips Mixed
  • Vendor price $770 $720 (−6.5%)
  • Unlocked through Medic Infantry
  • Unlock level 16 38 (+138%)
  • Unlock cost $10,000 $25,000 (+150%)
  • Fits + Evo-3 Ultra+ TCX-SPR
Shift Foregrip Foregrips Buffed
  • Vendor price $1,150 $840 (−27%)
  • Fits + Evo-3 Ultra+ TCX-SPR
SKS Bipod Foregrips Nerfed
  • Vendor price $800 $810 (+1.3%)
  • Vertical recoil (bipod) 0.45× 0.65× (+44%)
  • Horizontal recoil (bipod) 0.35× 0.4× (+14%)
Slotted Flash Hider Muzzles Buffed
  • Vendor price $960 $840 (−12%)
  • Unlock level 26 19 (−27%)
Spectr 4x Optics Nerfed
  • Unlocked through Support Infantry
  • Unlock level 21 43 (+105%)
  • Fits + Evo-3 Ultra+ M14+ TCX-SPR Mosin Nagant
Spitfire 3X Optics Nerfed
  • Unlocked through Infantry Career
  • Unlock level 26 31 (+19%)
  • Fits + Evo-3 Ultra+ M14+ TCX-SPR Mosin Nagant
SRVV Brake Muzzles Mixed
  • Vendor price $1,470 $1,330 (−9.5%)
  • Unlock level 20 22 (+10%)
Super-45 Flash Hider Muzzles Buffed
  • Vendor price $1,050 $860 (−18%)
  • Unlock level 40 36 (−10%)
SV98 Bipod Foregrips Buffed
  • Unlock cost $30,000 $17,500 (−42%)
SVD Bipod Foregrips Mixed
  • Vertical recoil (bipod) 0.28× 0.65× (+132%)
  • Horizontal recoil (bipod) 0.38× 0.35× (−7.9%)
TDG Vertical Foregrip Foregrips Buffed
  • Vendor price $1,000 $820 (−18%)
  • Fits + Evo-3 Ultra+ TCX-SPR
Three Port Brake Muzzles Mixed
  • Vendor price $1,180 $1,040 (−12%)
  • Unlock level 36 49 (+36%)
  • Fits + Evo-3 Ultra+ TCX-SPR
TopComp Brake Muzzles Nerfed
  • Unlock level 5 21 (+320%)
  • Unlock cost $7,500 $20,000 (+167%)
Tricon 1.5x Compact Prism Scope Optics Nerfed
  • Unlocked through Infantry Career
  • Unlock level 12 26 (+117%)
  • Fits + Evo-3 Ultra+ M14+ PP-19 Bizon+ TCX-SPR Mosin Nagant

Ammunition 23

30mm HE Cannon Vehicle & Heavy Nerfed
  • Inventory size 1×1 2×2
  • Stack size 200 50 (−75%)
  • Vehicle stack size 200
35x228mm Anti-Air Cannon Vehicle & Heavy Adjusted
  • Description Rewritten

    - High-velocity ballistic rounds - Optimised for aerial target engagement

    - High-velocity ballistic rounds - Optimized for aerial target engagement

  • Projectile mass 0.15 0.375 (+150%)
93mm Other Nerfed
  • Unlock level 5 6 (+20%)
Broadhead Arrow Arrows Mixed
  • Unlock level 17 16 (−5.9%)
  • Speed 642 152 (−76%)
  • Projectile diameter 0.4 0.65 (+63%)
  • Projectile mass 0.025 0.029 (+16%)
  • Penetration 0.03 0.5 (+1567%)
C4 Charge Charge Nerfed
  • Role Support Infantry
  • Unlocked through Support Infantry
  • Unlock level 2 4 (+100%)

Armour 8

Level 3 Armor Body Armour Nerfed
  • Vendor price $2,000 $2,500 (+25%)
  • Unlock level 60 70 (+17%)
  • Damage reduction 55% 50%
Level 3 Helmet Helmets Nerfed
  • Description Rewritten

    - High Damage Reduction - Protects the Head and Neck

    - High Damage Reduction - Protects the Head and Neck - Low Suppression Reduction

  • Vendor price $1,500 $2,000 (+33%)
  • Unlock level 60 70 (+17%)
  • Damage reduction 55% 50%
Level 4 Armor Body Armour Nerfed
  • Vendor price $4,000 $5,000 (+25%)
  • Damage reduction 65% 60%
Level 4 Helmet Helmets Nerfed
  • Description Rewritten

    - Very High Damage Reduction - Protects the Head and Neck

    - Very High Damage Reduction - Protects the Head and Neck - High Suppression Reduction - Strongly muffles the sounds around you

  • Vendor price $3,000 $4,500 (+50%)
  • Damage reduction 65% 60%

Throwables 1

Deployables 3

Claymore Nerfed
  • Unlock level 22 23 (+4.5%)
  • Unlock cost $50,000 $90,000 (+80%)
Forward Operating Base Adjusted
  • Flavor text Rewritten

    The logistical core of a friendly base whilst out in the field.

    The logistical core of a friendly base while out in the field.

Vehicles 23

AH-6M [Miniguns] Air Mixed
  • Vendor price $7,000 $12,000 (+71%)
  • Unlock level 4 8 (+100%)
  • Unlock cost $50,000 $125,000 (+150%)
  • Damage taken from 35x228mm cannon −40% −69.5%
  • Damage taken from 125mm rockets no modifier +100%
  • Damage taken from small arms / medium arms -50% -25%
  • Damage taken from heavy arms -20% -15%
AH-6R [Rockets] Air Mixed
  • Vendor price $12,500 $18,800 (+50%)
  • Damage taken from 35x228mm cannon −40% −69.5%
  • Damage taken from 125mm rockets no modifier +100%
  • Damage taken from small arms / medium arms -50% -25%
  • Damage taken from heavy arms -20% -15%
Bobcat Ground Nerfed
  • Inventory size 4×4 3×2
  • Damage taken from 125mm rockets no modifier +250%
Dune Buggy Ground Nerfed
  • Unlock level 8 9 (+13%)
  • Inventory size 4×4 4×3
  • Damage taken from 125mm rockets no modifier +250%
Flakpanzer Gepard Ground Mixed
  • Vendor price $10,000 $14,000 (+40%)
  • Inventory size 4×4 6×4
  • Countermeasure Smoke, ×1, 90 s cooldown removed
  • Sold by vendor Yes
  • Unlocked through none Driver
  • Unlock level 0 25
Havoc Air Mixed
  • Vendor price $18,000 $28,000 (+56%)
  • Unlock cost $500,000 $650,000 (+30%)
  • Inventory size 4×4 5×4
  • Damage taken from 35x228mm cannon +87.5% −46%
  • Damage taken from 125mm rockets no modifier +150%
Humvee Ground Mixed
  • Unlock level 15 14 (−6.7%)
  • Unlock cost $25,000 $75,000 (+200%)
  • Inventory size 4×4 4×3
  • Damage taken from 35x228mm cannon −67% −85%
  • Damage taken from 125mm rockets no modifier +250%
Humvee [M249] Ground Mixed
  • Description - 1 Driver + 4 Passengers - Optional Logistics Crates - 2 Crew + 3 Passengers - Optional Logistics Crates
  • Vendor price $3,750 $8,500 (+127%)
  • Unlock level 20 24 (+20%)
  • Inventory size 4×4 4×3
  • Damage taken from 35x228mm cannon −69% −86.5%
  • Damage taken from 20x102mm cannon −87.5% −86.5%
  • Damage taken from 125mm rockets no modifier +250%
Humvee [Minigun] Ground Mixed
  • Description - 1 Driver + 4 Passengers - Optional Logistics Crates - 2 Crew + 3 Passengers - Optional Logistics Crates
  • Vendor price $4,500 $10,000 (+122%)
  • Inventory size 4×4 4×3
  • Damage taken from 35x228mm cannon −71% −88%
  • Damage taken from 20x102mm cannon −90% −88%
  • Damage taken from 125mm rockets no modifier +250%
Kodiak Ground Nerfed
  • Inventory size 4×4 4×3
  • Damage taken from 125mm rockets no modifier +250%
Kodiak [M249] Ground Nerfed
  • Description - 1 Driver + 4 Passengers - Optional Logistics Crates - 2 Crew + 3 Passengers - Optional Logistics Crates
  • Vendor price $3,750 $6,750 (+80%)
  • Inventory size 4×4 4×3
  • Damage taken from 125mm rockets no modifier +250%
Kodiak [Pickup] Ground Nerfed
  • Inventory size 4×4 4×3
  • Damage taken from 125mm rockets no modifier +250%
L2A6 Ground Mixed
  • Vendor price $14,000 $22,000 (+57%)
  • Inventory size 4×4 6×4
  • Countermeasure Smoke, ×1, 90 s cooldown removed
  • Damage taken from 20x102mm cannon −75% −85%
  • Damage taken from 125mm rockets no modifier +31.5%
M113 APC SV Ground Buffed
  • Countermeasure Smoke, 90 s cooldown removed
  • Damage taken from 20x102mm cannon −60% −84%
  • Damage taken from 125mm rockets no modifier −10%
M113 APC SV Ground Buffed
  • Countermeasure Smoke, 90 s cooldown removed
  • Damage taken from 20x102mm cannon −60% −84%
  • Damage taken from 125mm rockets no modifier −10%
M113 APC SV Ground Buffed
  • Countermeasure Smoke, 90 s cooldown removed
  • Damage taken from 20x102mm cannon −60% −84%
  • Damage taken from 125mm rockets no modifier −10%
MH-6 Air Mixed
  • Damage taken from 35x228mm cannon −40% −69.5%
  • Damage taken from 125mm rockets no modifier +100%
  • Damage taken from small arms / medium arms -50% -25%
  • Damage taken from heavy arms -20% -15%
SPH-2 Ground Mixed
  • Unlocked through Career Driver
  • Unlock level 90 31 (−66%)
  • Unlock cost $500,000 $350,000 (−30%)
  • Inventory size 4×4 6×4
  • Damage taken from 20x102mm cannon −75% −85%
  • Damage taken from 125mm rockets no modifier +15%
URAL Ground Mixed
  • Inventory size 4×4 5×4
  • Damage taken from 35x228mm cannon −65% −87.5%
  • Damage taken from 125mm rockets no modifier +75%
Ural Defender Ground Mixed
  • Vendor price $6,000 $7,200 (+20%)
  • Unlock level 18 15 (−17%)
  • Inventory size 4×4 5×4
  • Damage taken from 35x228mm cannon −65% −87.5%
  • Damage taken from 125mm rockets no modifier +75%
Ural Defender [M249] Ground Mixed
  • Description Rewritten

    - 1 Driver + 2 Passengers - Protected Standing Space - Optional Logistics Crates

    - 3 Crew + 2 Passengers - Protected Standing Space - Optional Logistics Crates

  • Vendor price $6,750 $9,500 (+41%)
  • Unlock level 25 22 (−12%)
  • Unlock cost $125,000 $100,000 (−20%)
  • Inventory size 4×4 5×4
  • Damage taken from 35x228mm cannon −65% −87.5%
  • Damage taken from 125mm rockets no modifier +75%
Z20 Lakota Air Mixed
  • Inventory size 4×4 5×4
  • Damage taken from 35x228mm cannon −40% −57.25%
  • Damage taken from 125mm rockets no modifier +150%
  • Damage taken from small arms / medium arms -25%
  • Damage taken from heavy arms -15%
Z20 Lakota [Miniguns] Air Mixed
  • Vendor price $8,000 $15,000 (+88%)
  • Unlock cost $75,000 $85,000 (+13%)
  • Inventory size 4×4 5×4
  • Damage taken from 35x228mm cannon −40% −57.25%
  • Damage taken from 125mm rockets no modifier +150%
  • Damage taken from small arms / medium arms -25%
  • Damage taken from heavy arms -15%

Mounted Weapons 6

Flares Countermeasures Adjusted
  • Flavor text Rewritten

    Designed to distract incoming heat-seeking missiles by creating a hotter infrared signature.

L81 Mortar Emplacements Buffed
  • Damage taken from 20x102mm cannon no modifier −70%
  • Damage taken from 125mm rockets no modifier −50%
Stingray Emplacements Mixed
  • Damage taken from 20x102mm cannon no modifier −70%
  • Damage taken from 125mm rockets no modifier −50%
  • Build cost 150 650 (+333%)
  • Hits to build with large hammer 100 260 (+160%)
  • Hits to build with large hammer, critical 15 49 (+227%)
  • Hits to build with medium hammer 150 390 (+160%)
Talon 9K-SAM Emplacements Mixed
  • Damage taken from 20x102mm cannon no modifier −70%
  • Damage taken from 125mm rockets no modifier +50%
Vanguard CIWS Emplacements Buffed
  • Damage taken from 20x102mm cannon no modifier −70%
  • Damage taken from 125mm rockets no modifier −20%

Storage 7

Ammo Supply Pallet Pallet Nerfed
  • Unlock level 0 9
  • Unlocked through none Career
  • Unlock cost $0 $25,000
Fuel Supply Pallet Pallet Nerfed
  • Unlock level 0 16
  • Unlocked through none Career
  • Unlock cost $0 $50,000
Ruck Backpack Backpack Buffed
  • Vendor price $2,400 $1,600 (−33%)

Buildables 23

Barbed Wire Buffed
  • Hits to build with large hammer 5 3 (−40%)
  • Hits to build with medium hammer 7 5 (−29%)
  • Hits to build with medium hammer, critical 2 1 (−50%)
  • Hits to build with small hammer 14 9 (−36%)
  • Hits to build with small hammer, critical 3 2 (−33%)
  • Damage taken from 125mm rockets no modifier 0%
  • Hit points No data 250
Bremer Wall Mixed
  • Description Tall reinforced barrier topped with barbed wire. Tall reinforced barrier wall.
  • Build cost 15 32 (+113%)
  • Hits to build with large hammer 10 13 (+30%)
  • Hits to build with large hammer, critical 2 3 (+50%)
  • Hits to build with medium hammer 15 20 (+33%)
  • Hits to build with medium hammer, critical 3 4 (+33%)
Builder's Radio Buffed
  • Hits to build with large hammer 14 8 (−43%)
  • Hits to build with medium hammer 20 12 (−40%)
  • Hits to build with medium hammer, critical 4 3 (−25%)
  • Hits to build with small hammer 40 24 (−40%)
  • Hits to build with small hammer, critical 7 4 (−43%)
  • Damage taken from 35x228mm cannon −75% −80%
Bunker Mixed
  • Build cost 100 200 (+100%)
  • Hits to build with large hammer 67 80 (+19%)
  • Hits to build with large hammer, critical 10 15 (+50%)
  • Hits to build with medium hammer 100 120 (+20%)
  • Hits to build with medium hammer, critical 17 24 (+41%)
  • Damage taken from 125mm rockets no modifier −30%
Door Mixed
  • Build cost 22 80 (+264%)
  • Hits to build with large hammer 15 32 (+113%)
  • Hits to build with large hammer, critical 3 6 (+100%)
  • Hits to build with medium hammer 22 48 (+118%)
  • Hits to build with medium hammer, critical 4 10 (+150%)
  • Damage taken from 35x228mm cannon −80% −92%
Forward Operating Base Mixed
  • Hits to build with large hammer 20 12 (−40%)
  • Hits to build with medium hammer 30 18 (−40%)
  • Hits to build with medium hammer, critical 5 4 (−20%)
  • Damage taken from 20x102mm cannon no modifier −20%
  • Damage taken from 125mm rockets no modifier +35%
  • Hit points No data 15000
Gate Mixed
  • Build cost 85 200 (+135%)
  • Hits to build with large hammer 57 80 (+40%)
  • Hits to build with large hammer, critical 9 15 (+67%)
  • Hits to build with medium hammer 85 120 (+41%)
  • Hits to build with medium hammer, critical 15 24 (+60%)
  • Damage taken from 35x228mm cannon −40% −50%
HBlock Buffed
  • Description Rewritten

    Consists of four Large Hesco Blocks, Perfect for building long perimeter walls. Provides cover from small arms and explosives.

    Consists of four Large Hesco Blocks. Perfect for building long perimeter walls. Provides cover from small arms and explosives.

  • Hits to build with large hammer 50 30 (−40%)
  • Hits to build with large hammer, critical 8 6 (−25%)
  • Hits to build with medium hammer 75 45 (−40%)
  • Hits to build with medium hammer, critical 13 9 (−31%)
  • Damage taken from 125mm rockets no modifier −50%
  • Hit points No data 4600
HBlock Mixed
  • Hits to build with large hammer 10 6 (−40%)
  • Hits to build with medium hammer 15 9 (−40%)
  • Hits to build with medium hammer, critical 3 2 (−33%)
  • Hits to build with small hammer 30 18 (−40%)
  • Hits to build with small hammer, critical 5 3 (−40%)
  • Damage taken from 35x228mm cannon −75% −92%
HBlock Mixed
  • Hits to build with large hammer 15 9 (−40%)
  • Hits to build with large hammer, critical 3 2 (−33%)
  • Hits to build with medium hammer 22 14 (−36%)
  • Hits to build with medium hammer, critical 4 3 (−25%)
  • Damage taken from 35x228mm cannon −85% −92%
  • Damage taken from 20x102mm cannon no modifier −92%
Hedgehog Buffed
  • Hits to build with large hammer 15 9 (−40%)
  • Hits to build with large hammer, critical 3 2 (−33%)
  • Hits to build with medium hammer 22 14 (−36%)
  • Hits to build with medium hammer, critical 4 3 (−25%)
  • Hits to build with small hammer 44 27 (−39%)
  • Hits to build with small hammer, critical 8 5 (−37%)
Indirect Fire Shelter Mixed
  • Build cost 100 200 (+100%)
  • Hits to build with large hammer 67 80 (+19%)
  • Hits to build with large hammer, critical 10 15 (+50%)
  • Hits to build with medium hammer 100 120 (+20%)
  • Hits to build with medium hammer, critical 17 24 (+41%)
  • Damage taken from 125mm rockets no modifier −30%
L81 Mortar Nerfed
  • Build cost 150 600 (+300%)
  • Hits to build with large hammer 100 240 (+140%)
  • Hits to build with large hammer, critical 15 45 (+200%)
  • Hits to build with medium hammer 150 360 (+140%)
  • Hits to build with medium hammer, critical 25 72 (+188%)
  • Hit points No data 3000
Loudspeaker Mixed
  • Damage taken from 20x102mm cannon no modifier −70%
  • Damage taken from 125mm rockets no modifier +250%
Loudspeaker Nerfed
  • Build cost 100 200 (+100%)
  • Hits to build with large hammer 67 80 (+19%)
  • Hits to build with large hammer, critical 10 15 (+50%)
  • Hits to build with medium hammer 100 120 (+20%)
  • Hits to build with medium hammer, critical 17 24 (+41%)
  • Hit points No data 1000
Recon Tent Buffed
  • Description Rewritten

    Concealed recon position that hides occupants from infrared vision. Does not require a FOB.

    Concealed recon position that hides occupants. Does not require a FOB.

  • Hits to build with large hammer 5 3 (−40%)
  • Hits to build with medium hammer 7 5 (−29%)
  • Hits to build with medium hammer, critical 2 1 (−50%)
  • Hits to build with small hammer 14 9 (−36%)
  • Hits to build with small hammer, critical 3 2 (−33%)
Recon Tower Mixed
  • Description Rewritten

    Two-storey tower with raised firing positions accessible by ladder.

    Two-story tower with raised firing positions accessible by ladder.

  • Build cost 100 200 (+100%)
  • Hits to build with large hammer 67 80 (+19%)
  • Hits to build with large hammer, critical 10 15 (+50%)
  • Hits to build with medium hammer 100 120 (+20%)
  • Hits to build with medium hammer, critical 17 24 (+41%)
Refuel Station Buffed
  • Hits to build with large hammer 134 80 (−40%)
  • Hits to build with large hammer, critical 20 15 (−25%)
  • Hits to build with medium hammer 200 120 (−40%)
  • Hits to build with medium hammer, critical 34 24 (−29%)
  • Damage taken from 20x102mm cannon no modifier −75%
  • Damage taken from 125mm rockets no modifier −20%
  • Hit points No data 1600
Repair Station Buffed
  • Hits to build with large hammer 134 80 (−40%)
  • Hits to build with large hammer, critical 20 15 (−25%)
  • Hits to build with medium hammer 200 120 (−40%)
  • Hits to build with medium hammer, critical 34 24 (−29%)
  • Damage taken from 20x102mm cannon no modifier −75%
  • Damage taken from 125mm rockets no modifier −20%
  • Hit points No data 1600
Sandbag Wall Buffed
  • Hits to build with large hammer 10 6 (−40%)
  • Hits to build with medium hammer 15 9 (−40%)
  • Hits to build with medium hammer, critical 3 2 (−33%)
  • Hits to build with small hammer 30 18 (−40%)
  • Hits to build with small hammer, critical 5 3 (−40%)
  • Damage taken from 20x102mm cannon no modifier −80%
Talon 9K-SAM Buffed
  • Build cost 1000 650 (−35%)
  • Hits to build with large hammer 667 260 (−61%)
  • Hits to build with large hammer, critical 100 49 (−51%)
  • Hits to build with medium hammer 1000 390 (−61%)
  • Hits to build with medium hammer, critical 167 78 (−53%)
  • Hit points No data 3000
Vanguard CIWS Buffed
  • Build cost 1500 1200 (−20%)
  • Hits to build with large hammer 1000 480 (−52%)
  • Hits to build with large hammer, critical 150 90 (−40%)
  • Hits to build with medium hammer 1500 720 (−52%)
  • Hits to build with medium hammer, critical 250 144 (−42%)
  • Hit points No data 5000

Equipment 18

Binoculars Recon Nerfed
  • Vendor price $75 $180 (+140%)
Defibrillator Medical Nerfed
  • Unlock level 11 22 (+100%)
  • Unlock cost $50,000 $110,000 (+120%)
Halligan Bar Tactical Buffed
  • Vendor price $1,100 $885 (−20%)
  • Durability 5000 7000 (+40%)
Heavy Drill Vehicle Nerfed
  • Unlock cost $25,000 $50,000 (+100%)
Infrared Range Finder Recon Nerfed
  • Vendor price $1,200 $3,200 (+167%)
  • Calibre Battery charge
  • Ammo Battery Charge
  • Loaded with Battery
  • Calibre Battery Charge
Large Hammer Building Nerfed
  • Build per critical hit 10 8 (−20%)
  • Builds + Drill Rig+ Large Shelter+ Wooden Step
Medical Bag Medical Buffed
  • Vendor price $2,000 $1,800 (−10%)
  • Unlock level 24 14 (−42%)
  • Unlock cost $75,000 $50,000 (−33%)
  • Durability 150
Medium Hammer Building Nerfed
  • Build per critical hit 6 5 (−17%)
  • Builds + Drill Rig+ Large Shelter+ Wooden Step
Monocular Recon Nerfed
  • Vendor price $150 $350 (+133%)
Range Finder Recon Nerfed
  • Vendor price $400 $1,450 (+263%)
  • Unlock cost $15,000 $25,000 (+67%)
Remote Detonator Tactical Nerfed
  • Role Support Infantry
  • Vendor price $550 $650 (+18%)
  • Unlocked through Support Infantry
  • Unlock level 2 4 (+100%)
Sport Parachute Traversal Buffed
  • Vendor price $1,000 $700 (−30%)
  • Unlock level 35 34 (−2.9%)
Wrench Vehicle Nerfed
  • Vendor price $150 $180 (+20%)

Calibres 18

.308 Win calibre Mixed
  • Damage per round 60 45 (−25%)
  • Tracer, HP vs helmets + Pilot Helmet+ Tank Helmet
  • Penetration, against L4 helmet −25% no modifier
  • Penetration, HP vs helmets + Pilot Helmet+ Tank Helmet
.338 calibre Buffed
  • Tracer, HP vs helmets + Pilot Helmet+ Tank Helmet
  • Penetration, against L4 helmet −25% no modifier
  • Penetration, HP vs helmets + Pilot Helmet+ Tank Helmet
.45 ACP calibre Adjusted
  • Tracer, HP vs helmets + Pilot Helmet+ Tank Helmet
  • Penetration, HP vs helmets + Pilot Helmet+ Tank Helmet
.45 Colt calibre Adjusted
  • Tracer, HP vs helmets + Pilot Helmet+ Tank Helmet
  • Penetration, HP vs helmets + Pilot Helmet+ Tank Helmet
.50Cal calibre Nerfed
  • Damage per round 107 90 (−16%)
  • Penetration at head, neck no modifier −15.6%
  • Penetration at upper torso no modifier −12.5%
  • Penetration at middle torso, lower torso no modifier −6%
  • Penetration at middle torso, lower torso no modifier −7.7%
  • Penetration, against L3 body armor no modifier −10%
125mm calibre New
  • Ballistics profile added
12g Buckshot calibre Adjusted
  • Round modifier, against helmets + Pilot Helmet+ Tank Helmet
12g Slug calibre Nerfed
  • Round modifier, against helmets + Pilot Helmet+ Tank Helmet
  • Round modifier, against body armor −13% −30%
35x228mm calibre Adjusted
  • Projectile mass 0.15 0.375 (+150%)
  • Drag coefficient 2.5 0.5 (−80%)
5.45x39mm calibre Adjusted
  • Tracer, HP vs helmets + Pilot Helmet+ Tank Helmet
  • Penetration, HP vs helmets + Pilot Helmet+ Tank Helmet
5.56x45mm calibre Adjusted
  • Tracer, HP vs helmets + Pilot Helmet+ Tank Helmet
  • Penetration, HP vs helmets + Pilot Helmet+ Tank Helmet
50AE calibre Buffed
  • Tracer, HP vs helmets + Pilot Helmet+ Tank Helmet
  • Penetration, against L4 helmet −25% no modifier
  • Penetration, HP vs helmets + Pilot Helmet+ Tank Helmet
7.62x39mm calibre Mixed
  • Damage per round 42 34 (−19%)
  • Tracer, HP vs helmets + Pilot Helmet+ Tank Helmet
  • Penetration, against L4 helmet −25% no modifier
  • Penetration, HP vs helmets + Pilot Helmet+ Tank Helmet
7.62x51mm calibre Buffed
  • Tracer, HP vs helmets + Pilot Helmet+ Tank Helmet
  • Penetration, against L4 helmet −25% no modifier
  • Penetration, HP vs helmets + Pilot Helmet+ Tank Helmet
7.62x54mm calibre Mixed
  • Damage per round 55 44 (−20%)
  • Tracer, HP vs helmets + Pilot Helmet+ Tank Helmet
  • Penetration, against L4 helmet −25% no modifier
  • Penetration, HP vs helmets + Pilot Helmet+ Tank Helmet
9x19mm calibre Adjusted
  • Tracer, HP vs helmets + Pilot Helmet+ Tank Helmet
  • Penetration, HP vs helmets + Pilot Helmet+ Tank Helmet
Broadhead Arrow (Explosive) calibre Mixed
  • Penetration, against L4 helmet −25% no modifier
  • Round modifier, against L3 body armor no modifier −10%
  • Round modifier, against L4 body armor no modifier −34%
  • Round modifier, against L3 helmet no modifier −10%
  • Round modifier, against L4 helmet no modifier −34%
Broadhead Arrow calibre Mixed
  • Projectile mass 0.025 0.029 (+16%)
  • Projectile diameter 0.4 0.65 (+63%)
  • Drag model G7 (Boat Tail) removed
  • Drag coefficient 1.8 2.5 (+39%)
  • Typical speed 642 m/s 152 m/s (−76%)
  • Penetration, against L4 helmet −25% no modifier

Hit zone multipliers 5

Assault Rifle hitboxes Nerfed
  • Upper torso multiplier 1.1× 0.9735× (−12%)
  • Middle torso multiplier 1× 0.97× (−3%)
  • Lower torso multiplier 0.95× 0.9215× (−3%)
Combat Bow hitboxes Buffed
  • Upper torso multiplier 2.09× 2.277× (+8.9%)
  • Middle torso multiplier 1.9× 1.96× (+3.2%)
Light Machine Gun hitboxes Mixed
  • Head multiplier 2.3× 2.35× (+2.2%)
  • Neck multiplier 1.725× 1.762× (+2.2%)
  • Upper torso multiplier 1.155× 0.9735× (−16%)
  • Middle torso multiplier 1.05× 0.97× (−7.6%)
  • Lower torso multiplier 0.9975× 0.9215× (−7.6%)
Marksman Rifle hitboxes Mixed
  • Head multiplier 2.5× 2.45× (−2%)
  • Neck multiplier 1.875× 1.837× (−2%)
  • Upper torso multiplier 1.43× 1.177× (−18%)
  • Middle torso multiplier 1.3× 1.18× (−9.2%)
  • Lower torso multiplier 1.235× 1.178× (−4.6%)
  • Pelvis multiplier 0.9× 1.125× (+25%)
Sniper Rifle hitboxes Buffed
  • Head multiplier 3.2× 4.267× (+33%)
  • Neck multiplier 2.4× 3.2× (+33%)
  • Upper torso multiplier 1.98× 2.64× (+33%)
  • Middle torso multiplier 1.45× 1.933× (+33%)
  • Lower torso multiplier 1.377× 1.837× (+33%)
  • Pelvis multiplier 1.17× 1.56× (+33%)

Wardogs patch notes and changelog

This changelog lists what changed in every Wardogs update: new weapons, vehicles and items, and every buff, nerf and stat change, item by item. Pick an update from the menu to see its changes, or search for a weapon, attachment or stat to find it straight away.

Use the Buffs, Nerfs and Mixed filter to see one kind of change, and the category list to jump to weapons, attachments, ammunition, armor, vehicles or buildables. Every item links to its page in the Wardogs database, where you can check its current stats.

How to read buffs and nerfs

Each card is one item. Every line on it shows the old value, the new value and the difference, and recoil patterns and damage falloff are drawn before and after, so a change to a gun's spray or range shows at a glance. The verdict on the card sums up what the update did to it.

VerdictWhat it means
BuffedAt least one change makes the item stronger, faster or cheaper, and none makes it worse
NerfedAt least one change makes it weaker, slower or more expensive, and none makes it better
MixedSome changes help the item and others hurt it
AdjustedThe values moved without making the item clearly better or worse

Season 2 changes at a glance

Season 2 arrived on October 15, 2026 with four new guns: the Evo-3 Ultra light machine gun, the M14 marksman rifle, the TCX-SPR assault rifle and the PP-19 Bizon submachine gun. The T-72B3 tank and the Wolf-110 joined the vehicles, the Molotov Cocktail joined the throwables, and the Large Shelter and Wooden Step became buildable.

The biggest balance change hit the full power rifle rounds. Base damage for .308 Win went from 60 to 45, 7.62x54mm from 55 to 44, 7.62x39mm from 42 to 34 and .50 Cal from 107 to 90. To see what that does to a fight, compare time to kill before and after in the Wardogs Ballistics Calculator, or see where the guns landed in the Season 2 weapon tier list.

Frequently asked questions

What changed in the latest Wardogs update?

The update at the top of this page is the latest one. Its summary counts the new items and how many were buffed or nerfed, and the cards below list every change item by item. Earlier updates stay in the update menu.

Does this cover changes the patch notes leave out?

Yes. It lists every item and stat that changed, including the small adjustments official patch notes often skip, such as a changed unlock level or a rule that now covers more helmet types.

How do I see how one weapon has changed over time?

Open the weapon in the Wardogs database and press the history button next to its name. It lists each update that touched the weapon and links back to that update here.

What does Adjusted mean?

The value changed without clearly making the item better or worse, such as a rule that now applies to new helmets at the same strength.