Compare Items
| Stat | Medium Hammer | |
|---|---|---|
| Weight | 1.23kg | |
| Footprint | 2Ć3 (6) | |
| Vendor price | $800 | |
| Unlocks at | Support 3 | |
What you can compare
Put up to five items side by side and see where they actually differ. Weapons, armor, ammo, optics, magazines, backpacks, all of it. Your first pick locks the category, so everything you add after it stays comparable. You can't line a rifle up against a backpack, because the two share nothing worth reading.
Weapons get the full sheet: damage, rate of fire, muzzle velocity, range, hit multipliers, handling and how long they take to put someone down. Rounds show what they do to flesh and to plates. Armor shows what it stops and where. Backpacks draw their actual grid instead of just a slot count. Optics show their sight pictures side by side, so you can see the reticles before you buy.
How to use it
- Pick your first item. That sets the category for the whole board.
- Hit Add to bring in up to four more.
- Gold marks the better value on a row, and a longer bar means the same thing.
- Differences hides every row your picks agree on. All stats brings them back.
- With two items up, Swap flips which one reads first.
- The address bar carries your picks, so you can copy it and send the board to someone.
Reading it fairly
Kill times assume a chest hit at 50 m using the gun's standard round, once on a bare target and once through Level 4 armor. That is a level field for comparing, not your actual fight. Load armor piercing or back off to 200 m and the order can flip, so take close calls to the damage calculator and try the ammo you really run.
Every number here is the bare item with nothing bolted on. Attachments move handling more than most people expect, so two guns that look even on paper can feel nothing alike once they are built.
Bipods are read deployed, planted on a surface, because that is the state worth putting next to a grip. Folded they do nothing at all, and unfolded without a surface under them they cost you about 15% recoil, which is worse than running no grip. Switch the state in the top left corner to see either one.
Gold only shows up where better has an obvious direction, like more damage or a lower price. Magnification and equip speed never get marked, because the right answer there depends on how you play.
And don't read the sheet in a vacuum. Weight and grid space are a real cost when everything you carry is fighting for the same room, and a gun you can afford right now beats a better one you are nowhere near unlocking.
















